Project Intro
An introduction to the basics of Maya
Maya Introduction Video Series
Video 1: User Interface 2018
In this screenshot I applied what I learnt in the user interface video .I resized and edited subdivisions of a cube.
Video 2:Navigation and Basic tools
Using the navigation and basic tools video I was able to view many different sides of the cube at once and learn how to manoeuvre the camera in different ways.
Video 3:Marking and Menus

Video 3 assisted me in being able to use the basic menus so that I am able to complete actions without going to the top of the screen.
Video 4:window and set project

In these screenshots I have used video 4 to have Maya create all the appropriate folders for a test project and to have that test project saved correctly.
Video 5:Nurbs and polygons

Using video 5 I learnt how Nurbs have a smoother gradient than polygons and how they both have advantages and disadvantages. Such as how it is easier to use Nurbs to create shapes that involve a large amount of irregular curves and that you are able to turn Nurbs into polygons. Furthermore it was also brought to my attention that the reason we use polygons and not Nurbs to model is because polygons work better when used in a game engine.